![]() ![]() Which format you choose is not going to be the most important decision you make today, so our advice is normally to go with what you know. What is important is the ability to play your animation without issue, which the majority of file formats available to you allow. With Blender, you are able to choose which video format that you wish to export your animation as, and each format stores your information in a slightly different way. ![]() What Is The Best Video Output Choice In Blender? Once you have rendered the animation, locate the video file on your desktop browser and select the video file to open it using your own video player, you don’t need to use Blender for this step. To change your frame rate, along with completing the various other steps in the export process, go to the render tab in the properties panel, and the frame rate will be changeable towards the top of the panel as seen in this image. For example, create a keyframe of a bouncing ball that takes a second to bounce at 30fps, then change the frame rate to 60fps.Įven though the frame rate has changed the length of the bouncing ball animation is still just 30 frames, which means that the ball will now fall twice as fast, changing the final result. We need to do this early because the frame rate will directly impact how the keyframes of your animation will work. So let’s run through each step and when it needs to be completed.īefore you begin actually creating the models for your animation and begin the process of rigging and creating your keyframes, you should determine the frame rate of the target video output as one of the first things you can do. Of course, the steps required to correctly render the video are not all done before the actual render, but at various stages in the project. By correctly we mean having the right frame rate and resolution for the animation. Rendering your 3D animation from Blender is simple enough to do once you know all the little steps needed to render the animation correctly. Most important will be to ensure that your animation goes to the location that you want it to so that you can locate the file after rendering. It is a relatively simple checklist but each step is important for completing the animation process. After Rendering Make Sure To Preview The Created File To Ensure All Is Correct.Set The Start And End Frames Of The Animation. ![]() To export your rendered animation from Blender, you will want to complete the checklist below. But even after finishing your animation, you still need to render it and save the video as an external file. But for a while, I used Blender exclusively and have made several transparent animations with this method.Creating your own animations in Blender is a rewarding process where you can create your own world and story and then promote it to the world with pride for what you were able to create. ![]() To be honest, I import all of my image sequences into Adobe Premiere now and am not using Blender for video editing any longer. So, depending on how universally available you want this animation to be this may not be the option for you. I’ve had this method work in some applications and not in others. MOV file will be created with an alpha channel. If we select PNG from the drop-down menu, it does give us an alpha channel. The H.264 Codec is what I use for most things but it does not give us an RGBA (alpha channel) option. One I’ve found to work for some applications (but not all) is Quicktime.Īfter choosing Quicktime, we still have to go down a little further and expand the Video tab and look for the “Codec” setting. I usually use MPEG-4 but this doesn’t support an alpha channel. The default is Matroska which doesn’t seem to work in most applications. ![]()
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